buildstate->indtuples += ginHeapTupleBulkInsert(buildstate, *values, &htup->t_self);
/* If we've maxed out our available memory, dump everything to the index */
- if (buildstate->accum.allocatedMemory >= maintenance_work_mem * 1024L)
+ /* Also dump if the tree seems to be getting too unbalanced */
+ if (buildstate->accum.allocatedMemory >= maintenance_work_mem * 1024L ||
+ buildstate->accum.maxdepth > GIN_MAX_TREE_DEPTH)
{
ItemPointerData *list;
Datum entry;
#define GIN_CONSISTENT_PROC 4
#define GINNProcs 4
+/*
+ * Max depth allowed in search tree during bulk inserts. This is to keep from
+ * degenerating to O(N^2) behavior when the tree is unbalanced due to sorted
+ * or nearly-sorted input. (Perhaps it would be better to use a balanced-tree
+ * algorithm, but in common cases that would only add useless overhead.)
+ */
+#define GIN_MAX_TREE_DEPTH 100
+
/*
* Page opaque data in a inverted index page.
*
/* gindatapage.c */
extern int compareItemPointers(ItemPointer a, ItemPointer b);
-extern void
-MergeItemPointers(
- ItemPointerData *dst,
+extern void MergeItemPointers(ItemPointerData *dst,
ItemPointerData *a, uint32 na,
- ItemPointerData *b, uint32 nb
-);
+ ItemPointerData *b, uint32 nb);
extern void GinDataPageAddItem(Page page, void *data, OffsetNumber offset);
extern void PageDeletePostingItem(Page page, OffsetNumber offset);