public static class ServerSetup.DefaultServerSetup extends Object implements ServerSetup
ServerSetup.DefaultServerSetup, ServerSetup.ResumableServerSetup
Constructor and Description |
---|
DefaultServerSetup(ByteBufAllocator allocator) |
Modifier and Type | Method and Description |
---|---|
Mono<Void> |
acceptRSocketResume(ByteBuf frame,
ClientServerInputMultiplexer multiplexer) |
Mono<Void> |
acceptRSocketSetup(ByteBuf frame,
ClientServerInputMultiplexer multiplexer,
BiFunction<KeepAliveHandler,ClientServerInputMultiplexer,Mono<Void>> then) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
dispose
public DefaultServerSetup(ByteBufAllocator allocator)
public Mono<Void> acceptRSocketSetup(ByteBuf frame, ClientServerInputMultiplexer multiplexer, BiFunction<KeepAliveHandler,ClientServerInputMultiplexer,Mono<Void>> then)
acceptRSocketSetup
in interface ServerSetup
public Mono<Void> acceptRSocketResume(ByteBuf frame, ClientServerInputMultiplexer multiplexer)
acceptRSocketResume
in interface ServerSetup